Job title: Senior Technical Game Designer
Job type: Permanent
Emp type: Full-time
Expertise: Design
Location: Amsterdam, The Netherlands
Job published: 2020-01-21
Job ID: 32186

Job Description

Acting as the bridge between high-level design goals and specific solutions, Technical Game Designer participate - in collaboration with other specialists - in both the direct implementation of gameplay, and the translation of more complex requirements into technical specifications.

RESPONSIBILITIES

Prototype concepts

  • Take part in the generation of design ideas;
  • Drive the development of rapid prototypes;
  • Elicit and provide constructive feedback.

Create Documentation

  • Translate abstract design requirements into succinct technical specifications;
  • Assess risks as they relate to design requirements / constraints in cooperation with Production specialists;
  • Cooperate with QA to produce robust test cases.

Implement Systems

  • Implement (and maintain) robust and elegant gameplay systems;
  • Adhere (and contribute) to robust design standards;
  • Elicit, offer, prioritise, and integrate feedback.

Enable Progress

  • Contribute to the estimation, planning, and prioritisation of tasks;
  • Identify and communicate risks and issues.

Mentor Colleagues

  • Provide ongoing informal and structured technical feedback to colleagues;
  • Facilitate the continued professional growth of fellow team members.

SKILLS AND REQUIREMENTS

As a design generalist with a strong technical grounding, this role demands the willingness to take on a broad variety of challenges, an ability to quickly switch focus between tasks, and the capacity to maintain good lines of communication, discussing complex issues at differing levels of abstraction.

  • 5+ years technical or game design experience;
  • Shipped titles as Technical Game Designer (or equivalent role);
  • Strong grasp of text-based scripting (C# or equivalent language);
  • Ability to decompose design goals into succinct implementation requirements;
  • Ability to operate autonomously in a dynamic environment;
  • Willingness to learn new technical skills and techniques;
  • Strong problem-solving and analytical skills;
  • Excellent communication skills in verbal and written English.

NICE TO HAVE

  • Bachelor's Degree (or equivalent formal qualification) in a relevant field;
  • Experience developing large-scale / open-world / sandbox games;
  • Familiarity with scripting in a multiplayer environment;
  • Experience in related fields / disciplines (eg world design, UI, QA, animation, programming);
  • Practical experience using a variety of modern game engines and tools;
  • Keen understanding of User Generated Content;
  • Working knowledge of Atlassian software development and collaboration tools;
  • Experience working in diverse, multinational teams;
  • Strong background in mathematics.

Are you interested and do you fit above profile? We love to hear from you!
We only take your application in consideration when you apply with a CV and motivational letter.